Just discovered orthogonal view in Mudbox. I'm a newbie. Her face looks completely different when I switch to the orthogonal front view. Should I match the sculpt to that, or to a perspective front view? Having messed with it a lot since getting that reference, and more since discovering the orthogonal views, the sculpt's…
Considering that this is technically a big project by a studio that has released a game or two already, wouldn't it make sense for a half now and half later approach in this instance? I feel like since this studio does have a bit of problems in terms of their previous game development that a half now and half later…
Hey guys, thanks so much for the input. This is the stage at which I`m at. Apart from head that might change a bit I think these are my final proportions. I might tweak and nudge here and there, but next I`ll focus on some secondary shapes. Also playing with the idea of a female face/tongue lure. He puts the tongue outside…
I've been told as much, and I think that's pretty darn cool. It'd be great if F2P games like LOTRO could say as much. But that doesn't really address the issue that the F2P model in this game is a huge turn off to a lot of players. It still leaves you feeling cheated when dropping a couple bucks could save you the work of…
I would further elaborate, be it a passion project/portfolio entry/client job...etc, implementing one or more disciplines generating CG content of any description. Typically people start these online artistic endeavours solely for peer review, in other words attract critique/feedback from other artists offering advice…
the design just sort of looks like a bunch of boxes stuck together without much thought about how the weapon functions. it's not very attractive, especially from first person view the proportions don't feel good. it's far too wide as well, which doesn't help it. your bake also has a lot of errors. this could be from your…
another thing in my experience to look out for is what these project leaders are actually contributing themselves. if they are just the 'ideas/marketing/webdesign' guy but like to call the shots for the whole project then it's not going to work out anyway. ever. if it's a team full of artists and no coders then it's…
let's not forget about finishing the build and a few days/weeks down the line finding out about some serious compatibility issue that wasn't obvious from the info available on the web. and requires ripping out the motherboard to replace with a fancier version. i seem to have a real talent stumbling over those things. no…
English correctness as an evolving language created by northern Germanic tribes with nothing better to do while rubbing feces on their faces has been a result of "popular usage" for thousands of years. Color is American English: http://en.wikipedia.org/wiki/Color And defined as such in Websters dictionary since 1828.…
well, your heavy and medic both have a quirky interesting/attractive look. So far I'm really not getting that vibe at all on the spy, and i doubt the texturing process will fix that. I found that you tried the spy from your last concept i posted, and kind of failed at it also. One of the big things i think holding you back…