i pre-purchased the digital deluxe edition today, downloading the beta client now. really wierd though, it seems to be capped at 175 KB/s download speed... means it's gonna take me like, 30 hours to download it or something stupid.
Tried to watch this because David Tennant, got like 1.5 episodes in and had to shut it off. It's painfully slow and the writing is soap-opera bad. Is this one of those you have to be a fan of the comics to enjoy it situations? Does the writing get better later on?
I haven't been to one of these, but I would argue that the Gnomon workshops are a better value (at $125) with better speakers. Of course, at a Gnomon workshop you won't get to witness Android feel the pain of the earth as he spray paints some chick's boobs.
You could select by ID in the same little window that you can assign material id's to polygons, and then give it an autosmooth (which can be hotkeyed) of a low threshold, like 180, so that the entire selection of material id gets one unique smoothing group next to another.
There are games out there on current-gen consoles that do actually include meshes with as many as a 1.5 million triangles. The caveat is that they are agressively handled with specialist level of detail systems. In this case though, this is a simple case of the author jumping the gun, not doing any research and therefore…
Looking great, but I've probably a bug . All the models are flipped vertically (or at least rotated 180 degrees). I'm not sure if it's marmoset related though or some other setting or driver problem. I think I encountered the same problem with another web 3D viewer before.
The newer Maya, it auto-fix the flipped faces when I freeze transformation it. In Maya, you should do the Reverse Normal instead of #2. If you have problem with it still, then instead of scale it across -X, do a 180 degree rotation across Z axis instead.
I'm the guy who has faithfully recreated from scratch a Resident Evil engine (look for Squeeze Bomb, it's easy to find) for the Biohazard 1.5 completion project. Poke me if you need any suggestions on how to achieve a good degree of fidelty for original feeling & mechanics.
I still remember the good old days of CS 1.5 when everyone I knew was crazy about the game! It was like a revolution, all computer gaming clubs in town were filled with people (high school kids mostly but lots of adults as well). It will never be the same.
The T-meter down the street reads 105 F (low 40s C) midday and 100% humidity is pretty much a given here. The sweat beads on your forehead about 5 seconds after leaving your AC'd sanctuary. Give me dry heat anyday...