Its a bit insane but here is my first vehicle design. Its based on a hot rod design, surrounding a post-apocalyptic setting where the brain of lead guitarist for ZZ Top, Billy Gibbons has mutated and been fused into the infamous Eliminator that has been patched up with various parts. Ive listed some of the parts to help…
Hey polycount, Been trying my hand at recreating the Knitted Wool texture from JROTools' "Substance Masters Vol 1" and I ran into a problem that I haven't been able to figure out. When working in Designer the shader appears as intended, with no visual glitches or artifacts. However whenever I import the sbsar file into…
Howdy, lads! Title sums it. Looking for good resources on the theory of Creature Design, hopefully (but not necessarily) books. I've heard of the books by Terryl Whitlatch (Science of Creature Design and some others), but they seem to be more art books than instructional books. Many thanks in advance! [Forum newbie, if…
Website and blog; martins3d.co.uk/ Portfolio; artstation.com/luke_martins All social media links of relevancy; linktr.ee/lukemartins3d Hi there, my name's Luke Martins, and I'm a freelance miniature sculptor for hire. I'm also available for other 3D modelling and design jobs, from game assets to promo advertising pieces. I…
Hair Strand Designer Version 1.5 is now Available: https://robertramsay.artstation.com/store/j7PY/hair-strand-designer-v15 This is a simple hair generator for non-complex hairs, quick and easy to use. Generates 4096 x 4096 texture maps fast. Pixel based for better accuracy. See this latest video for what is new:…
Level Design is more about scripting and gameplay nowadays. You don't get to make levels look beautiful. At least not in big studios. If you did the models, textures and lighting you should consider yourself an environment artist. If however level design is indeed what you're aiming for then you need to put complete…
I've noticed, I'm using Character Creator in the designing phase now, I'll show how in the next Dev Diary. I decided to combine my posts into DD's, make it easier to show stuff. DEV DIARY 1 : Art Style & Universe Lawrence is based off a concept I drew up earlier (called Project Aslan) for a dieselpunk World War I which…
Hi Everyone ! I managed to take the time to move forward on a project I had started some time ago. It was a pleasure to come back to substance designer! A lot of roof tile has already been done but I wanted to try this exercise. 100% Done in Substance Designer. The lighting was fun to make for theses renders ! :…
The following drawing started out as a tattoo design to get done on my upper-arm, but slowly transferred into a character design/a cool drawing on itself :)
Hey guys. (Long description about the process, just skip to the 1,2,3 points below if you're not interested) I'm working on a series of outfits and char variations to simulate a run of the character through a story. It's a medieval, high fantasy setting, using a assassin as class and grim reaper as thematic/inspiration.…