Base cloth simulated in Marvelous / sculpted in Zbrush / textured in Substance Painter.Rendered in 3ds Max with Redshift. Hair done with Ornatrix, fibermesh used as hair guides.
You mean with Octane or Redshift ? I actually did tried to learn it 10 years ago . Simple things took 100x time vs even 3d max. Blender nodes now looks so much more logically intuitive for me and what's a big plus totally optional. But I haven't even tried Houdini since.