ok, im home now and can elaborate more on the issue at hand... I havent updated or anything... Im still using the same version ive always used with maya 2013 that I have on my windows side... I just exported with it about two weeks ago when I did a personal project for my portfolio... and it worked just fine... The errors…
That sounds reasonable for lead and senior artist sometimes,entry level/regular role do not come close to that number. The average pay for a regular role as 3d/environment artist to be honest is around 45k not including indie. The viable methods of supporting one self and others as an artist is freelancing(Must have good…
He never asked for this! Celebrating DeusEx HR (and MD) birthday with #256fes fanart! Game's genius art style fused sci-fi and Renaissance - so it'd be proper to use current-gen pipeline and PSX-era limits! Model is 254 tris with 256px texture set more on my artstation https://www.artstation.com/artwork/YGex0Y free on my…
Greetings all, I'm trying to figure out a means of which to snap a vertices of an object to a vertices of another object quickly. I made a bunch of morph targets that need certain vertices to be matched up precisely with the base shape. Now of course I could always do it manually but each morph has to have around 40…
i live in Kentucky, debt, welfare and poverty are extremely common. currently helping a professor with a website on the arts in eastern KY, trying to get a grant to really beef up the site and provide a much needed database of the arts/artists in east KY... i.e. 'hey give these kids some money for art programs!'. a lot of…
Did you buy the software and register it in the Ukraine and then move to America? If you get a 404 when trying to access support then write a post on the forum. The policy of refusing support to Ukraine sounds anti international policy. If you have told us the whole story I'm pretty sure you will find help through zbrush…
Your artstation post link in 1st post shows up 404, if you've updated anything you might want to update the link here also. Update: Ah, 2021 necro-ish, didn't see it before posting.
I'll be working on building this environment by Greeimm Bae in Autodesk Maya into 2019. https://www.artstation.com/artwork/inn-0eea582c-7f93-454f-819d-2d35076bb121
If you are rendering with output gamma at 1, then you should adjust your texture's gamma to .4546. Otherwise your texture will appear washed out. Perhaps that is the problem?