I'm game if someone can do my coloring (Uvs and, texture mapping is my weakness) So I gave every hero a number and rolled 1-71 and got 23=huskar Edit: ah too late #5
It's simple and tricky at the same time, but there's no point until valve will make import option for it. We made physics-based bag for our tournament courier but then we had to remove it because valve. [ame="http://www.youtube.com/watch?v=FFBtI1_4O3o"]dota 2013 12 10 23 52 04 551 - YouTube[/ame]
@makers of Three Virtues [ame="http://www.youtube.com/watch?v=W_B3dvFMyDE"]This is how I feel.[/ame] In all seriousness. That compilation, I'd call it a set but its just so muc more, is gold. From presentation to models, you guys nailed it. And a 23 piece item dump on top of that? Let it be forever be known that the 18 of…
Cross post from here in case you guys missed it! http://www.polycount.com/forum/showpost.php?p=1993980&postcount=195 **** Just letting you guys know there is an update coming VERY soon :D This release should be super close to the in game shader! (Orge Magi of course!) Specular Warp! Here's a list of current changes. List…