Ive changed the smoothing to be hard edged on steep angles and I think the whole thing looks pretty good now, or atleast alot better than it did before. with metal texture:
Yeah there are areas which are quite broken and im not sure how that happened tbh, but those areas are small and unnoticeable, unless there are areas that are broken that I dont know about. I just wanted to get it over with because this project was annoying me so I chose to ignore those areas. You mentioned my uv island…