Thanks and Yes, my final shots will be in Unreal 3 Engine. Im planning on locking down the environment and hangar textures and lighting before I tackle the mech to ensure the colors and lighting flow well.
Hey all, Time for an image dump of my work in progress. So since i've finished blocking things out, I began on the hangar roof and walls first as I wanted to nail down those textures. I also needed to work out modular pieces in order to efficiently utilize texture space and tiling. For the damage on the right side of the…