i must have a dozen different pbr water shaders for unreal. Rivers, oceans, ponds... every type of water. All from different authors. as mentioned, of course you can transport the textures anywhere you want but the shader itself is always dependent on the language / engine.
Thx @Eric. I am interested. I was looking at textures.com, Megascans,... Now I see that Unreal store has a lot and I get more results if I search "water shader" and not Water PBR. I am mostly looking for what looks nice for terrains such as large scale mountain range, flowing rivers, emerald lakes, no animation needed for…