Working on some face tracking and Candide3 model parsing in unity3D I am trying to use the new Kinect SDK from Microsoft with the Windows Kinect device (got one at work) to track faces inside unity3D. Candide is a standard for tracking complex face properties without transferring or computing to many complex values. So you…
Hello All, Here is what i am working on, it's game Molecats, indie-game puzzle with hand-draw textures, weird gameplay. working with unity3d (me-code + designer). here small video @ youtube https://www.youtube.com/watch?v=X20VsPnr-co and tech screens, what behind (large http://vidroid.com/_tmp/unity-mt.jpg) more screenshot…
Worked on some sprite/ texture packing tools recently to improve my workflow with unity3D. Basically what it comes down to this time are some improvements for creating a Font tile atlas to use for a custom font Bitmap rendering system in Unity 3D. The problem with other free available tools that create a font atlas is that…
been working on a reverse SWF motion / graphics grabber What this script does is reading a dropped SWF (can be AS1, AS2, AS3, scripted or not - just anything) and extract all used visual elements, store them in a packed sprite sheet and save the tweens in a XML list. Because I analyse every single frame and compare it with…