[ QUOTE ] irritant - those tubes are dying for some detail. If nothing else, just give them the segmented look the original had. Something. [/ QUOTE ] Actually, you probably can't tell from those pictures, but the tubes have some corrosion on them that looks really cool when you are moving around in the game and the light…
So very cool tacit. I think the guns are missing something. Right now they seem like pistol's with big silencers, and the tubes were really an afterthought. I think the guns need more mass, to make them look like they really do something. Also, the tubes could be thicker to imply that 'something' actually moves through…
@slaughter - Nice "futureCop" you have there, like the helmet. Even if i dont like havy armory much, theres is a nice feeling of balance with the backpack. The tubes on models are a little overused atm - do you build a group of soldiers ? If so i would like to see the tubes on a medic and maybe a laptop (backpack) for…
Hehe Hawken you couldn't resist putting the little mac sliders in the screenshot huh? :P Great characters nonetheless, love the old school scuba guy. The air tubes might need more groove tho...
Looks pretty cool, Tacit. I think you need to make the arms a bit more interesting. (maybe some nice cuffs or something). At the moment they're boring cylinders. Why would he need tubing from his mouth to his guns?
just a lil side thing i started when i was bored... the scene's called 'encapsulated' on my project list in xsi.. based offa some image from cgtalk or conceptart (dont recall).. probably gonna keep it ~ ut level polycount for stuff.. if it goes along decently, may ask about if anyone cares to make up a figure to have…
I don't know about the concept you're using but if the tubes below the cockpit are the weapons that strikes me as a very stupid design. On rough terrain you'd have to expose your vulnerable points long before your weapons can get an unobstructed line of fire. Tanks usually have a very flat profile and the gun on the top to…
Great work on that Joe, the cape is beautiful. I love how you managed to get the nice fat folds as well as teh Y-folds. Too many people just make razor sharp tubes that never fade in or out. I'd say now, I'd do some larger scale lighting, where the shoulders are a bit brighter than the bottom. See if you can make it even…