Coming along, I think I'm going to try my hand at some trim/polish brushes to give him more of a stylized hard surface look Also I definitely need to find a better toon material than framer04; everything comes off too dark, but it gives the closest result to the style I'm aiming for
Awesome model, Talon! Though 3x 2048 textures seem kinda overkill since the shader you used doesn't even look like it needs that much detail. Maybe you can make them 1024 without losing any detail. Edit: Also, I understand you might wanna keep it secret, but I'd love if you could share shader/render settings, or at least…
@Neox: Yeah, there's a lot more I could do with the aliasing, but it's straight out of Max viewport so I'm a bit limited. The slightly fudgy edges on the toon shading is from xNormal's rubbish basic AO bake which helps drive the shading - the machine I'm on at the moment doesn't have enough memory to do a high quality…