I like a lot the toon style version, but eventually in this case re-worked realistic one seems more attravctive to me. The reason is that this one seems being better exectuded. Toon version needed a lot of corrections in order to look really good.
I like the atmosphere and lighting on this new realistic take. Is it not possible to get that sort of lighting and atmosphere into the toon version cause it was kinda cool? Either way it looks good now.
ah, the ship is really shaping up! Trees` outlines and the dragon look inpressive indeed. As far as I kow there is no toon/sketch viewport shader for max, but having duped polys is more flexible, more controlled and less heavy on render, so as for me u have made a good choise.
It might be worth it to finish both versions. It would be cool to see your take on the scene both ways. It would also make nice contrasting pieces in your portfolio, and give a good sense of the range your capable of. Like Ged mentioned the fog, background mountains and slightly more dramatic lighting would be a nice touch…
wow i wasnt aware that people liked the toon version so much, kinda feel bad for going the realistic route ;p but i must finish this piece off sooner or later , i think i had alot of trouble with the toon one because i just didnt have it thought out completely and when i mixed in dramatic lighting and fog , it just didnt…