That Chris Plush Vett looks pretty snazzy, like those wires too and working with subd Srinkwrapped surfaces makes imo class A modeling, less of an overall hassle.
Oh don't get me wrong, I put some time into hard surface. That actually started with a game idea and I never modelled a car before. It was a block with a crappy car texture. Oh hell nah I'm going to learn to do better cars. So worked my way up, a few little tutorials, cartoon-like cars. Then found a master class for…
so where did the car come from?. takes a lot of effort to get that good in terms of modelling and shaders. seem pretty spot on to me. you must have some kind of interest in modeling hard surface stuff?
Hi, I appreciate the info. To be honest, paleo art is very much where I'd rather be. I do have a model Dilophosaurus I did in Blender, that I really like. It's not finished. But when it comes to things like textures or animations I start tripping all over myself. I was just reading up on establishing a career in 3d art and…