Elte, yeah it's kind of annoying Max doesn't seem to do more than slide each vert along the same percentage, resulting in loops that are not very logical. What i do in such a case, is use edge constraints to slide the edge completely into the edge I want to align it with, then let go of the mouse button, and then slide it…
Hey GUys, is there any way in max that can do this? I tried constraint to edge but I got result like above.. the left side is bigger than the right side. In maya, I used slide edge tool and it's perpendicular.
Yea, slide edge in Maya is way better than edge constraining in Max. I think you pretty much have to do each vert separately if you want it to be good. I actually posted a thread about this recently and people suggested various things. http://boards.polycount.net/showthread.php?t=72210