In Unity c# and unity script are pretty much the same. I convert most scripts from C# to unity script and the other way around, line by line. I think Unity Script is easier to pick up compared to C#.
I was in the same spot when i started doing my degree work. I had zero knowledge of Unity scripting and scripting in general but in the end i managed to pull of a fps/3rd person horror game with tons of scripting stuff. I used Java btw.. worked fine for me. Just keep practicing and start with easy and small scripts. In the…
Im currently using the playmaker plugin to make a unity game: http://www.hutonggames.com/ Its a great visual scripting language that allows you to make a whole game just by scripting with nodes. I think this visual approach is much easier for "Art" orientated people to program. Especially much easier to grasp the logic and…
Very good thread so far, thanks for the links everyone. It's surprisingly relevant for me because this week I've been trying to make my first game in Unity. As I've gone on I've begun to realize more and more that it's just going to be 100% on me to get up to snuff on programming. I was hoping that the engine combined with…
I think you can't go wrong with either, Javascript or c# in Unity. They are both good and can be used to make any kind of beginner game project. When i started to learn coding i feel that i was learning more the logic behind it than the coding itself. So the problem usually was just to solve the logic what code to use and…
Unity's own script reference has all examples in both javascript and C#. As mentioned before it's all about grasping the concepts, then the language is fairly irrelevant. As long as you are using object oriented languages, the same methos apply in a general sense.
i know there are a couple node based editors that people seem to get great results with. As for learning just straight code, this one helped me with the very basics http://forum.unity3d.com/threads/34015-Newbie-guide-to-Unity-Javascript-(long) then it was just a lot of experimentation and use of the scripting reference…
I'm down with this. Exactly to the point. So as you already said you are going with Unity. So you have two options C# and Java. Make it easy and just pick one. You can't pick wrong trust me. And don't stress about books either. You can start learning Unity scripting without any books, it's all in the web. When you get to…