Okay guys, THE MASS HAS SPOKEN! We will start with an entire series from beginning to end on hard surface modeling a scifi complex weapon. We will create the high poly, and the low poly, uv map it, bake it, and create the textures for pbr rendering. I will get started asap. Here is my youtube channel for subscriptions.…
After further consideration and more requests... Id like to open the concepts to ANY scifi hard surface concept. Characters..jets.. weapons..robots...you name it. I want to cover alot so we will need a challenging piece. @ hollandje: thanks!! And yes, this will be "next gen" and we will use pbr rendering. Follow my…