The blade and the hilt seem like entirely different styles. The blade looks like a pretty well rendered realistic style, but the hilt is the same old cartoony zelda -- muck things up a bit. Think of the wear on the grip, the notches and strikemarks on the crossguard, and the dulling and damage that would happen to that…
I am texturing my sword (I need to train my texturing skill who are null ), and I really need crits, because that's the first texture I am doing and I got no experience at all (I looked at texture from artist from this board to try to learn). I worked the more on the blade, but you can give me advice on every part. The…