Week 12 (Final week) This week I did more adjustments on lighting, textures and camera angles I would take a render everyday and put it next to each other to see how and what I improved (left to right), I also wrote on the side of the images on what to test out and improve on the next render These are my final renders (not…
Week 11 - Started with texturing the skin using XYZ texture pack and substance painter, also doing some test renders the past week, to get the material to look right - Trying out different lightings as well - back and forth on skin and clothes textures Will be working more on textures and lighting again the coming week :)
Hey thank you so much for the very detailed feedback, these are my renders for artstation, it also consists of a turn table video where you can see the back, I looked at portrait photography and was able to get even better lighting, I made sure to add rembrandts triangle on the face to get a more human look. I will make…
Hey man, good stuff. I think your character is coming along nicely. I'll preface by saying i'm not a character modeller. Things I noticed that can help push the final render, mostly by comparing with your quality benchmark piece here https://www.artstation.com/artwork/KekQgW presentation: I'd pay more attention to the…