Thanks Sebvhe, I've actually followed that tutorial already and came up with this guy: It was a lot of fun, and I plan on making more realistic ones in the future. I will try to incorporate Zbrush the next time around. Such a confusing interface though, compared to everything else!
Here there is a crystal I did see how it could look like in marmoset. It is far from perfection, but I did it thinking about doing a fantasy asset, as the big crystal in Final Fantasy Crystal Chronicle (that after checking, is way more realistic :p ) Critics are welcome.
Here are a few rocks I made last week for a school project. Some of my coworkers don't like the "cubic" look I got so I might have to do some more. We are only using half rocks, so there are 6 but I can combine the rocks in order to make 3 full rocks if I want to. All the 6 rocks are sharing one 1024² diffuse and normal.…