3d studio MAX 2.5, Quake Army Knife, Polycount, Skindom... I was around 12 years old and I'm now 30. A damn long time to do 3D. Lost the spark after a couple of years doing it professionally... Started my own business. Best thing I ever did!
I was playing a lot of games at the time and was highly interested in any "making of"s, wireframe images, concept art, code and pretty much anything related to games i could find although I wanted to become programmer. Once there was a new game announced which main selling point (,or the only reason some people noticed it)…
Back when Halo 2 was popular, I was around 12-13. I got into the modding community. At first it was swapping properties and adjusting values for weapons( Making a plasma rifle shoot rapid fire sticky grenades for example) and then it evolved into changing the textures on weapons and vehicles(ala Golden Warthog) My first…