Here are a couple new assets. One is a control pillar the other an entrance door to the facility. As of now they only have an AO and a normal map applied. Let me know what ya think Door 1,037 Tris http://i229.photobucket.com/albums/ee301/knak47/Polycount/door01Wires.jpg…
Here is a tilable wall section I am working on I am not sure what I want to do with the bottom open pieces, I was thinking maybe drainage/sewer holes or maybe a glowing light in there. I also cant decide what I want to do as far as color for the textures. let me know what you think.…
Thanks a lot guys, that pillar in particular was a bunch of high poly sub d modeling in Max. Then a retopo in TopoGun for the lowpoly. working on the textures now should have something a little later tonight. Update: here is a texture for the door I am working on, I am sticking with the whitish orange/blue color scheme for…