you need to enable quiet mode when you export - here's an example --hard code paths because I'm a lazy sod...exportFolder = "C:\\export_pile"exportFileName = ("thing.fbx")-- do some stuffprint (exportFolder + "\\" + exportFileName)exportFile ( exportFolder + "\\" + exportFileName) #noPrompt quiet:true
you need to escape the backslashes by using a double backslash instad of a single eg."c:\\dropbox\\aw_data\\misc\\temp.fbx" and yeah - this line does the export. I cant remember if it'll export the whole scene or the selected object(s) off the top of my head - you'll be able to check in the maxscript help to find out for…
Ok, this is what I got so far. Those 2 lines are the actual export process? ( --hard code paths because I'm a lazy sod... exportFolder = "C:\Dropbox\raw_data\misc" exportFileName = ("temp.fbx") -- Add "Edit Poly" modifier to selection modPanel.addModToSelection (Edit_Poly ()) ui:on -- Export Selected print (exportFolder +…
A friend just told me that I need double backslash for folder, that was the problem! The script is now exporting but not the selected objects.. it exports everything... any help on that part? ( --hard code paths... exportFolder = "C:\\Dropbox\\raw_data\\misc" exportFileName = ("temp.fbx") -- Add "Edit Poly" modifier to…
Thanks for the help.Is it supposed to look like this then? ( --hard code paths because I'm a lazy sod...exportFolder = "C:\Dropbox\raw_data\misc"exportFileName = ("temp.fbx") modPanel.addModToSelection (Edit_Poly ()) ui:on actionMan.executeAction 0 "40373" max file export selected max select deleteModifier $ 1print…
Thanks for the tip, trying that right now. As for the Maxscript...I feel so lost, I still cant get it to work and it seems I have to restart max everytime I want to see it run with the new changes, it takes ages to try it out. I'm not a technical artist and just wanted to have a quick go at doing something that would save…