have you tried using the mask curve tool? It lets you draw masks using a path based system instead of doing it freehand. It's next to the circle mask tool
Hi I have read all basic tuts on normal and simple masking but I find that I need something more precise to work with , I have a graphic tablet but even with that I can't draw straight lines and shapes , I used the lazo tool but it's not easy to control and have precise and thing strings drawed precisely .... As you can…
These are the first thoughts that pop into my head, in no particular order. * Sometimes getting a good mask can come down to the flow and density of the polygons in the area. It's possible a unified skin / dynamesh could help let you paint masks better in some by created a more consistent polygon density in the area you're…
Subdividing alone might not be enough unless the faces are nice and consistent first (and like butthair said, especially if all those polygons are being distributed throughout the entire model, blade and all). Extracting creates a new subtool from the mask. Separate meshes tend to have a more distinct separation vs when…
If it's precision you want, you might need to take a different approach to the make of the model. For instance, the dragon decor I'm guessing is a separate subtool from the blade? If it isn't, splitting up pieces into more subtools would help increase the poly limits per piece. If they are separate, you may benefit from…
While holding down Control to activate the MaskPen, all the Brush and Stroke settings affect the MaskPen. So to fix this problem: In the Brush menu, go to Tablet Pressure and change the Size and RGB Intensity curves. By default the Focal Shift of RGB Intensity is all the way up, drop it to 50% to get a linear response and…
* Done I reached 8 subdivision to have smoother draws... Dunno why sometimes when using freehand I can barely see the paint , may be couse I use a graphic tablet and if I do nto press hard it doesnt show much , so I use usually the lasso tool .... * Yeh I do that too but mostly I use and need sharp .... * what you mean in…