Unfortunately there is no shortcut editor, however, if you browse to MarmosetToolbag/base/interface you will find a file called toolControls.cfg that you can open and edit in any text editor.
You mean under the C:\Program Files (x86)\MarmosetToolbag folder i save my .obj files and its textures? Or will anywhere under program files folder be fine? I just found another bug, it seems if i am dealing with multiple chunks all with different material, and then whenever i save the scene or press the save mesh and…
What file type are you saving out? Does it happen when you try different file types? To get around this: 1. Open your image in photoshop. 2. Go to: ..\MarmosetToolbag\base\interface\toolbag\ 3. Open watermark.tga in photoshop 4. Copy and paste watermark.tga (after you've resized/edited/etc) onto your image. 5. Set the…
Ok so I see now that the .env save the obsolute path of the textures, which does not work when you copy them over to an other machine. I had to manually edit all the path in the .env, which is a pain. Is there any way or plan to use relative path? Make more sense to me cheers ****************************** EDIT : the…