That's really impressive. Can you share some workflow information? How did you do the basemesh for the highpoly? Is it the same as the lowpoly or is the lowpoly a retopo of the sculped highpoly?
Nice and clean modeling. Hope the lowpoly version is also kickass ;D Just to have a little break from lowpoly stuff, mapping and baking.. a little fast doodle. and now back to work!
decided to do a lowpoly of the electro porsche, so i made a lowpoly, baked everything and startet texturing. here is what ive got so far. i guess i have to do some proper lamps..