Thx for replies - really helpful - CrazyButcher: Cool! I take it there are no special topolgy rules then when builing ingame mesh for xbox360 compared to pc - a lowpoly mesh is a lowpoly mesh yes?
Considering the xbox is a really old piece of hardware (unless you're talking about its little brother the 360?) and current PC's and game engines have progressed far above it, yes there is a difference in the number of polygons you can use, the size and type of texture maps applied. For the PC, 360 and PS3 it is far more…