I'd get rid of rubbish classes like business and professional studios. Also, I think courses are too broad. To have any chance of getting into the games industry it'd be better to allow students to specialise in one area. Over here there is no course in game art alone, instead there are courses on digital media and game…
Instructors who tell it how it is. I think somebody here already mentioned that students need to a fucking wake up call on how little their degrees mean in the real world. A lot of courses here at AILA are just a waste. You have those teachers who will push you higher and higher and get you up to industry standards, and…
- Higher admission standards (not academically, because high school is a farce anyway; but artistically, to weed out the "but I don't wanna DRAW stuff, that's HARD" crowd at the very least.) - No crossover with other art curricula outside the foundation courses like life drawing or art history. I was finishing college just…