hookay so done with the basic shapes for the high poly all the pieces are turbosmoothed up and now i just add some more details and floaters Uploaded with ImageShack.us edit: better render
Block out your entire mesh! You're adding floaters and final detailing before the rest of the model's proportions are worked out. Do a quick blockout(can be messy geometry) to nail your proportions. This should always be the first step, and can save you a lot of trouble when you're trying to tweak proportions on dense,…