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Author:
ziwuxin
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MR presentation mat and floating geometry shadows
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Re: MR presentation mat and floating geometry shadows
Reply by
r_fletch_r
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Jun 2012
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sure, just put another shader on the floaters. for a bake you'd need to do a custom diffuse bake but its an option if you cant rely on backfacing.
Re: MR presentation mat and floating geometry shadows
Reply by
r_fletch_r
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Jun 2012
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I havent really used it in max, but MR AO has an 'include/exclude object id' setting, giving your floaters an ID and setting the shader to ignore them should fix the problem.
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