Very nice The eyes are awesome. But, like the rest of us, you are a character texture artist and your stuff is flat! I'm looking at you Bobo and your flat monkey. Poop, your green head is flat. Ferg, you also are flat. Why must we be flat?
[ QUOTE ] Very nice The eyes are awesome. But, like the rest of us, you are a character texture artist and your stuff is flat! I'm looking at you Bobo and your flat monkey. Poop, your green head is flat. Ferg, you also are flat. Why must we be flat? [/ QUOTE ] i thought about that question a lot, you know. i think,…
I much prefer the originals. I don't think flatness in a drawing is something to be afraid of, particularly not in ones like these which already have so much color and textural activity. 19th-century japanese prints feel entirely flat, but I doubt most people would think they would benefit from increased dimension or…
Doc does make a point. But I think it's because as a texture artist your're naturally allowing the model's gemotery take over the more basic dimension. While the smaller bits actually have very good dimension painted into them. Usually the bits that the geometery couldn't make up Now for a quick dimension paintover!…