yeah I agree, the sharpness of a medieval longsword is a urban legend, just a fantasy feature, so as a fantasy game sword it wouldn't hurt if it was sharp, but it doesn't kill the look to leave it that way
I'm not a fan of fantasy proportions, but I think you achieved what you wanted to. But even if you were going for a typical fantasy sword, I would still suggest to increase the pommel size to add a little bit of realism and functionality. Here is an example of kit rae, he's doing typical fantasy sword designs:…