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Author:
hasgan
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What Are You Working On? 2012 Edition
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Re: What Are You Working On? 2012 Edition
Reply by
BeatKitano
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Jul 2012
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Stickies
Armacham owned dungeon.
Re: What Are You Working On? 2012 Edition
Reply by
Pix
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Jan 2012
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This is one hot looking dungeon!
Re: What Are You Working On? 2012 Edition
Reply by
REKLAS
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Oct 2012
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Dungeon entrance thing titled 'Do Not Disturb'.
Re: What Are You Working On? 2012 Edition
Reply by
Sayanora
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Jan 2012
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Some torches for the dungeon scene I'm workin on
Re: What Are You Working On? 2012 Edition
Reply by
deadpixl
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Jun 2012
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Loving the stuff here! Small dungeon tileset I started on my lunch breaks.
Re: What Are You Working On? 2012 Edition
Reply by
walreu
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May 2012
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I quickly tested my Dungeon Corridor environment assets in UDK with just diffuse textures. Need to fix pivots, tileability and what not..
Re: What Are You Working On? 2012 Edition
Reply by
BitGem
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Jul 2012
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working on a couple of textures to complete the dungeon asset set I am working on. Basically they are tile able textures on tile able models...
Re: What Are You Working On? 2012 Edition
Reply by
Ulrick
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Dec 2012
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Workin on a 3D "cartoon" Dungeon Diorama :) Here's the Concept, you can follow all the WIP on this topic: http://www.polycount.com/forum/showthread.php?t=107729
Re: What Are You Working On? 2012 Edition
Reply by
Kurt Russell Fan Club
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Aug 2012
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I love that face quickie duncan. Very, very nice work DustinBrown. I'm trying to get a dungeon texturing system. These guys are all 100% procedural:
Re: What Are You Working On? 2012 Edition
Reply by
Jonsnow
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Jul 2012
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Hello, our dungeon crawler project is still alive, would like to show you some progress screens. Gameplay video will be here soon. Enjoy Jon
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