I love your sculpts! What's your workflow for making scales on your dino and dragons? That dragon head from 12-23-2013 is awesome. Lots of character in that stare.
thanks for the compliment! I don't actually have a portfolio at the moment, but my goal for the next couple months is to start putting something together. Im fairly inexperienced with the whole production pipeline from start to finish, so im trying to use the dino (organic) and plane (hardsurface) as sort of tests for…
i know that feel, about 2D and 3D, really want to improve in drawing but want to learn zbrush like hell. I'm weak at colors too, would like to suggest "Color and Light" book by James Gurney, that one with a dino on it's Cover. It's really helping, but i need more practice and have to much fun with 3D. And your sketches are…
thanks! The dino scales were all done with simple alphas. I think I got the alphas off of the pixologic zbrush download library, and its just a matter of patience and using the drag rectangle stroke on your brush. The dragon scales (atleast for the latest piece) involved more work because the bigger scales are separate…
Im pretty new to it myself, but ill give what little advice i can. firstly, it might be worth your while to do some paint overs of the model in photoshop or something before actualy diving into poly paint (i didnt bother with this step and in retrospect it would have definitely saved me some time). secondly build up your…