AimBiZ: Material definition has been a huge struggle for me. I'm still trying to get the hang of it. With the mermaid creature (specifically the rim light) I actually joked to myself that this thing was captive in a tank and they were lighting it. I just wanted to put a rim light in there. I agree that the atmosphere…
Wow, it's been a freaking long time since I've even looked at this haha. Updates for the masses. Some creature stuff... Some environment stuff Projects and stuff :) Some stuff for class. The Right ortho shots were what I was given to improve upon. Robat is currently modeling my iterations of this character. Along with the…
First off, sweet stuff, all of it! I particularly like the two head-sheets on this page. The way you use a chalky brush gives them a lot of mass and texture which I think is really nice. Regarding material definition. If unsure a good point to start from is to think in terms of contrast, combining shiny surfaces with very…