Pushing forms on low poly / temporary hair Stylisation This is a character development for a project with a fellow, who is working on the environment, the devlopment of the character on canva (link in previous post) and here's invitation to our character development in Mila (feel free to…
So.. I've taken metahuman to try and set up likness base for sculpting for John Lennon. Metahuman looks great but when it comes to 3D mesh its rather basic and lacks anatomy as well.. Below is the base and my first attempts to try and tackle it in zbrush.. (the idea is to create a stylised character / hand painted after,…