Haha my first subscribed thread! Now this sounds like it's gonna be awesome I'll keep an eye on that. I love the concept and I'm interested to see some cool cry engine cinematic.
Maybe it's just me, but my eyes are constantly drawn to the harsh texture of the roof. The scene overall has a softer "blocky" feel to it, except for that part. It's hard not to focus on it. Seems a bit harsh/pointy and a bit too perfectly tiled. My 2cents. awesome stuff though.
Sounds like an awesome idea. The fog is temp just to cover the really nice looking water. I was feeling tempted to change the setting for it so I wanted to cover it up as quickly as possible lol. As soon as I figure out what I can do with clouds in the engine, i'll get that stuff sorted out!
Hail polycount! Thanks so much for the awesome support! It's been a few weeks since I opened the thread (school started up again) so I couldn't do the cool "update every few days thing" But here I am, updaitng you now, with the first in-engine screen grabs. Here's the breakdown of the house as of now.