well i really didn't want to do this, but since there are some many Industry higher ups , can you have a look at my artstation and give some feedback. it's like a desert out there lately , so I must be doing something wrong maybe its just my age, but I can't just always assume the worst and a lot of jobs are remote anyway…
Just looking thorugh the cars on artstation, it occurs to me that they do actually post mainly finshed stuff, not wip or wireframes on the whole. guess i have not really being paying attention, easy to get stuck in your own little bubble as it were but really most of my work of late is not really designed for game engines,…
@HarlequinWerewolf - yes some good points there, especially the thumbnails, will look in to that, cheers looking at other artstations over the last few days has really helped too. re the more realistic characters, it's a tough one, because I do occasionally enjoy them, but the whole process becomes so long and tedious and…
Temppe said: Thanks very much! I mainly asked since I have some vehicles that I plan to add and it was more related to the artstation layout when having characters alongside vehicles. Wasn't meaning to ask as an assessment of artwork, since I'm more on the camp of artwork can always be improved so best to ask if there are…
I have to agree with what Temppe has said in terms of presentation. I would definitely recommend taking some more time of final renders. As said already, viewport renders are fine at the end of a portfolio presentation to show a little peek behind the scenes. I don't think your character work is bad, but it's hard to tell…
Well Matt I have kind of followed your advice so I am not sure where you are coming from. I don't really want to shit all over anyones contribution but there are a lots of industry vets on here whose opinion I totally respect. not saying I would never accept crits from Juniors, because some juniors have smoking hot folios,…
My intention was not be hurtful in any way. I realise that the way I phrased it may have sounded mean, whereas I was trying to be direct. I can give a few more specific comments. The low poly truck says in the caption that it's 20K triangles. If you're going for such a low poly count I think it's a questionable decision to…