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velja_bvath
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ZBRUSH UDIM WORKFLOW (IMPOTED FROM MAYA)
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ZBRUSH UDIM WORKFLOW (IMPOTED FROM MAYA)
Topic by
polypublic
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Jun 2023
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3D Art Showcase & Critiques
I have exported a model with 6 udim tiles from Maya but after sculpting in ZBrush all UV's are overlapping. How to fix it?
Re: ZBRUSH UDIM WORKFLOW (IMPOTED FROM MAYA)
Reply by
pxgeek
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Jun 2023
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The UVs should be retained. Zbrush just displays all of them in the 0-1 space.Is there any particular reason you need to see the flattened UVs in zbrush?
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