Had to post this for the 1st March Deadline so though id share here too: Broken Pillar Top and Bottom: Pillar: Flagstones / Tileable Floor Prep: Spire: Steps: TopBar1: TopBar2: Trims: All The normals (except the flagstones and trims) are baked at 2048 (1024 otherwise) The "trims" are used to create the heightened areas by…
hey Shrike, I can increase the contrast on the edge highlights and upload an image later tonight and see what you think, i used to do it by hand via polypaint using the trim dynamic brush, but then realised i can just make a curvature style map from the normals which highlight the edges really nicely, so its used as an…