Greeting fellow 3D content creators! I decided to try out this challenge mostly to get back into the swing of things with Blender after only using Maya at my workplace for a year and change. I chose the stylized treasure chest and started last Monday, working on the blockout in the afternoons after getting off from work…
Hello everybody! Decided to participate in the challenge. I'll go with this beautiful stylized environment from Hanna Khalupa Already did a blockout and lighting, trying to respect the concept as much as possible. The blockout I made in Maya with the concept attached to the camera view, so I can have the right proportions…
Hey, amazing artists! My progress during the last week. Started to texture big modular pieces, which is 70% of the whole scene. I sculpted the high poly in ZBrush and it was super chill since it's almost all wood and I like to sculpt wood. I will bring the whole scene to the same stage and then work on textures properly,…
Hey everyone! Wishing you all a happy new year and a warm welcome to the 88th edition of the Bi-Monthly Environment Art Challenge for the months of January and February! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all…