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Author:
VinceOrcis
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Human skull study.
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Human skull study.
Topic by
AnotherDustin
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Jun 2013
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Here is a skull I sculpted in zBrush. Im trying to study the skull, so I can make realistic game characters. Im not trying to make a detailed skull, but I wanted to get the basic formation. Thoughts?. Thank you Polycount friends!.
Re: Human skull study.
Reply by
MDj
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Jun 2013
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angle of jaw should not be so sharp. Back mass of the skull should be wider. Dont stop until its perfect- will help you in the future..
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