Hi, Would love to try your script but having trouble installing it. I used to use an older perp to ortho script called "views" until 2018 didnt allow it to work again. I'm just confused by your ////comments/// and <br> not sure what the exact script needs to be. Maya MEL keeps telling me bad syntax. any chance of sending…
I'm not quite sure what happened with the code I had originally posted here. Maybe something changed in the way Polycount displays code.. I honestly don't know why it got so messed up as I remember it showing correctly when I posted it. Here is a revised version. This should work correctly: // Orthogonal Camera Toggle…
Hello everyone! I was looking for a way to toggle the default camera from perspective to orthogonal view (not locked), similarly to what you would do in Zbrush or 3DS Max (which is very handy for modeling in my opinion). I saw a copule of posts here in the forum but none of the suggestions ticked all the boxes for me so I…
This seems to work: ///////////////////////////// Orthogonal camera toggle ///////////////////////////// // Script by Giacomo Colivicchi (AKA R3D) // // The script enables orthographic mode for the default persp camera // and in order to avoid camera roll (which will happen if you pass your point // of focus' zenith)…