v1.16 of The Rigging Toolbox has just been released. Some bug fixes and general code cleanup but more importantly, stretchy IK is now an option while auto-rigging legs and arms. The stretchy IK solution is fast and will not lag during posing. I've also improved the automated pole-vector positioning to maintain IK chain…
Version 1.20 is out and now supports Maya 2014. Download at CGARTISTRY.com Special discount for Polycount members! To celebrate the new CGARTISTRY website, save 20% off the purchase price of The Rigging Toolbox by entering coupon code polycountIsAwesomeRTB20 at checkout. Valid through August 2013.
I've had a few requests to build in IK vector-control tethers and a master controller. I usually leave this up to the user as my experience has been that these items are a matter of personal preference... and debate! For flexibility I'm leaning toward a switch of options for IK vector-control constraints like…