An anatomy study I've been working on, really trying to push the detail and realism I could squeeze out of it. Additional renders: https://www.artstation.com/artwork/aoz3oz
This is my latest project, created for a client to use in a virtual game. I used ZBrush for sculpting and polypainting, and ZBrush with Substance Painter for baking and exporting the final textures. The rendered images are real-time in Marmoset Toolbag. You can see more renders and wireframe images on Artstation.…
Hi! This MP7A1 is сommissioned by EveGoPlayOn Studio to produce in-game assets for unannounced FPS project by DEV VP. You can find more renders here: https://www.artstation.com/artwork/NyPQ9d
Hey everyone! Just finished a YouTube series on making a realistic alien creature head. It was a fun journey from sculpting to texturing and rendering If you're curious about the process, check out the full tutorial on my channel! https://youtu.be/jZMDlJ8fq40
It's been a long time, friends, though we haven't met. But I'd like to share with you a personal project I've been working on lately, Gleanings. This was done independently by myself from concept sketches to modeling and final rendering. It took a total of five days. Because I was recently unemployed and resting at home. I…
Portal 2 Personality Core (Test Render 1) this thing is rigged and animated. i was gonna post posted that in the animation WAYWO and probably subforum for feedback. i still should. only things against it: model/textures were also all scratch built, and there is no thread up this year. so the plan of attack involves both…