At present (though I'm fairly sure) there isn't currently an upgrade option from LT to Maya, but we'll again monitor possible needs on that. MayaLT community site: http://area.autodesk.com/mayalt
I can't comment regarding OBJ export, but I see FBX as a more flexible option when it comes to getting data exported from MayaLT and into something like Unity. @Ged Yes MayaLT could certainly be a viable option for home use, especially for someone at an entry level.
@Joao Sapiro passerby For the type of work and projects that you have worked on (nice work btw), and if you're already expanding upon the capabilities of the 3D software and plugins, then MayaLT probably isn't the solution for you. We're not saying it is, or a replacement either. MayaLT is option for small indie mobile…
Well, it could be argued that Unity is not necessarily synced with MayaLT/Turtle anyways... Or maybe it is ? That's worthy of some tests that's for sure. And since the MayaLT PR stresses how well integrated it is with Unity, it is true that one would expect a perfect sync between these two at least. Interesting stuff. (and…
Yeah as Shawn has said its tricky balance to get right. The lack of scripting was always going to be a hot potato, and I see many comments from people stating that Maya is unusable without it. Personally I wouldn't quite 100% agree with that, but coming from a TD background myself, I get what people are saying. Alot will…