This homemade Kinect mocap stuff is pretty interesting, cool stuff. How responsive is it? It looks like there are some latency issues or is that just because of the video framerate?
After a lot of spaghetti man mutations i finally have a realtime mocap with kinect that is showable! [ame]http://www.youtube.com/watch?v=8citLUgu8gE[/ame]
Modelled a vending machine over the past couple of days at work.. It's great doing some high poly, subd stuff. Didn't get much chance to do any on Kinect Disneyland! :) It's also a nice change from doing lots of handpainted stuff too :D
Got my Skeleton rigged and i couldnt resist getting it into Motion Builder. After a lot of try and error i got physics for the jaw and head working along with the Kinect Motion Capture. And then i had to play with some ragdolls :) [ame]http://www.youtube.com/watch?v=ieEW0MR08w8[/ame]