1. Yeah shift is used to do the marking menu shortcut stuff, not sure if there is a way around this 2. Found this script http://hugobozzshih007.blogspot.com/2010/12/my-mel-tools-shell-modifier.html 3. Believe they fixed inset in 2012. But if you're using an older version, Robot Gilardi released an inset tool…
hey thanks again! Although I tried setting it up, but it is not working, I might be doing something wrong, here is an image of the viewport: Its maya 2012 btw. Also Iam having a bit of trouble finding this simple options in the hotkey editor (looking in the "edit poly" category) -simple polygon extrude? - inset? (again I…
hey, haha yeah I am confusing I think, what I want is this (but without nexx) I tried the inset edge loop tool, it works great. I was just wondering how to add more than one edge loop at the same time and with a "constant" distance. in max there is a similar function as well. Also I noticed that the "connect components"…
Thanks again for your help guys, I am using 2011 trial but I think I'll upgrade to 2012, I still have the autodesk student code luckily. I'll post back once I install it as it looks like the "shell" and "inset" options have been fixed in 2012 as you mention. Pinkbox, I was just looking for that... But do you think is…
Hi There, I am trying to learn maya for future projects and I have some questions about the hotkeys I try to setup so hope you can help me out! First I must say that I am a 3ds max/Softimage user (in case you want to make reference I'll understand) Ok lets go then: 1) I noticed there is no "shift" option in the keyboard…
Hey Maze, My bad. The code was at fault. Apparently Maya by default sets the subdivision level to 0 so that's why the if was not working. Fixed up the code and this should work Incrementing string $sel[] =`ls -sl`; for ($thisObj in $sel){ int $displaylevel[] = `displaySmoothness -query -polygonObject $thisObj`; if…