It's looking pretty cromulent but if you're aiming to take this into ZBrush you're going to want to have evenly spaced/sized polygons -- Shoulder/Back is fine but the horns and sword could use some edge loops!
my aim is to collect self-made warhorns, okay? just gotta get one for silencer as well i guess it works as one of those mead horns though. i figure they're pretty similar in shape. in other news, i imported the hat into doter with a minimum of bloodshed! the silhouette's pretty bland at the moment so i think i'll fall back…
head has been shrunk! horns have been embiggened! now i've just gotta figure out these shoulders. probably going about this the slowest way possible. gotta wrangle me some zbrush. also gotta trim some tris for his belt.
ask and ye shall receive. these ones aren't really contributing to the silhouette at the moment, gotta curve them out a bit. that's the 400 tri sword, i've got a few more with more decent quad distribution. the head in the portrait view's doing some weird stuff with the lighting, dunno if it's related to the placeholder…