skylebones: Loving it :D Nice and clean. Doing some hardsurface practice, here's a wip shot. Also, I've just realized how awesome Zbrush's matcaps can be :poly142:
ENODMI - Would you say Maya has an advantage over Max when it comes to hardsurface?Iv always wanted to dabble in the realms of Maya. Rapante - Bad ass mudah @#$%@ ae. - Looks so clean man!
Never got to finish this dude for Brawl, but I'm still working on him when I get a little time here and there. Still working on the hardsurface before I go back into Z and finish sculpting his face and then do the limbs and hat.
The premise of a 'Meow' commander has got me all worked up! MOAR! Looking fucking cool man, is this based off a concept or just your very own brainfarts? :) Razorb: Dude, gorgeous! Totally saved into my ref folder. Dan!: That is seriously cool man! Are you going to keep him as is, or rebuild him with hardsurface modeling?